# Block Break Goal

When Block Break Goal is selected, a configurable collection of blocks have to be broken in order to complete the goal. The configuration includes different blocks as well as amounts.

# Configuration

Individual Dropdown Selection
Select blocks and their necessary amounts individually wit the dropdown option.
Break all blocks
Every obtainable (mineable) block has to be broken once.
Fixed random order
If selected, every block has to be broken in a specific order that is determined when the settings file is generated. Otherwise, the blocks can be broken in any order.

# Example Configuration

Below are some examples you can directly copy into your server without using the website.

Example 1

Rules: NoDeath

Punishments: The challenge is over for everyone (EndPunishment)

Goals: Break 1 beacon (BlockBreakGoal)

Example 1
no_death_end_challenge_block_break_goal_1_beacon.json 798B

Example 2

Rules: NoDeath

Punishments: The challenge is over for everyone (EndPunishment)

Goals: Break every obtainable block once in a fixed order (BlockBreakGoal)

Example 2
no_death_end_challenge_block_break_goal_every_block_once_fixed_order.json 105KB