# Health Punishment

Players lose a configurable amount of hearts.

# Configuration

Hearts
Select the number of hearts (half-hearts) that are lost. A regular player has 20 hearts.
Randomize
Choose a random number of hearts every time the punishment is triggered. Chooses a value between 1 (inclusive) and 10 (inclusive) hearts.
Affected
Select who is affected by this punishment.

# Example Configuration

Below are some examples you can directly copy into your server without using the website.

Example 1

Rules: NoItem

Punishments: Every player loses 1 heart (HealthPunishment)

Goals: Kill 1 Enderdragon (MobGoal)

Example 1
no_item_1_heart_lost_all_mob_goal_1_ender_dragon.json 757B