# MLG Setting

Players have to complete MLGs that continuously appear randomly within a time frame. If a MLG is failed (by any player), the challenge is lost. The time to the next MLG (at the start or after the last MLG) is determined randomly every time.

# Configuration

Minimum Time
The lower bound (in minutes) when determining the time to do the next MLG.
Maximum Time
The upper bound (in minutes) when determining the time to do the next MLG.

Example 1

Rules: NoDeath

Punishments: The challenge is over for everyone (EndPunishment)

Goals: Kill 1 Enderdragon (MobGoal)

Settings: MLGs randomly between 1 and 5 minutes (MLGSetting)

Example 1
no_death_end_challenge_mob_goal_1_ender_dragon_mlg_setting_30_height_60s_min_5m_max.json 938B